How to Use PyTorch with Apple MPS Backend
Apple Silicon (M1, M2, M3, M4) brings a capable GPU integrated into the same die as the CPU, with shared memory that eliminates the PCIe data transfer bottleneck of discrete GPUs. PyTorch supports it via the Metal Performance Shaders (MPS) backend, available since PyTorch 1.12. For ML workloads that fit in the Mac’s unified memory, … Read more